Digital Meets Physical: Teaching Sentiments in Children With Autism Spectrum Disorder Using Gamification and Tangible User Interfaces (68851)

Session Information:

Friday, 21 April 2023 17:00
Session: Poster
Room: Falls Church Foyer
Presentation Type:Poster Presentation

All presentation times are UTC-4 (America/New_York)

The neurological condition known as autism spectrum disorders (ASD) is a lifelong condition that impairs behavior, speech, and social interaction. One of these individuals' challenges is recognizing their feelings. With the use of assistive technology and gamification approaches, the current study exhibits the initial exploratory stage of the creation of a computer tool for children with ASD to comprehend emotions. The related works in our field of research are displayed, and our key distinction from them is noted. The METUIGA technique has been applied to the software development process, disclosing a portion of the procedures needed to create the program. The initial findings of a preliminary Nielsen heuristic usability evaluation are presented, with specialists in the teaching of ASD-affected youngsters finding the system interfaces to be usable.

Authors:
Momodou Barry, Asia University, Taiwan


About the Presenter(s)
Momodou Barry is an Artificial Intelligence PhD student in Asia University, Taiwan. His research area is interdisciplinary – Auditing and AI, Business Intelligence, AI and Climate Change, Deep Learning and Assistive Technologies.

Connect on Linkedin
https://www.linkedin.com/in/momodou-barry-81b179143/

Additional website of interest
https://scholar.google.com/citations?user=P8YMCH8AAAAJ&hl=en

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Posted by Clive Staples Lewis

Last updated: 2023-02-23 23:45:00